The compact Nexus plaza with its energy Core, metro entrance and connected port

HUB / ARENAS / EXPEDITION

ENTER THE
NEXUS.

One place. Many paths. Discover the arenas, choose your gear and find your next fight in Velocity Strike.

DISCOVER THE NEXUS
VELOCITY STRIKESCROLL TO EXPLORE ↓001 / 007

VELOCITY STRIKE / SOLARBORN SEASON

ENTER THE
SOLARBORN FORGE.

Three boss encounters, shared loot and a collapsing escape. Fight through the Forge and return with raid augments.

EXPLORE THE SEASON
FIGHT / EXTRACT / UPGRADE

01 / THE HUB

EVERY PATH
STARTS HERE.

The Nexus connects three arenas, training and departures for the PvE campaign and raids.

EXPLORE THE HUB
Artwork of the elevated Convergence arena
02 / TEAM ARENAALPHA VS BRAVO

TEAM PLAY · 5V5

CONVERGENCE

Two teams. Elevated platforms, launch routes and objective pressure. Keep moving and find the line to an advantage.

EXPLORE CONVERGENCE

FAST ROTATIONS · SHARED OBJECTIVES

03 / OTHER WAYS TO FIGHT

CHANGE THE
TERRAIN.

Each arena tests movement differently. Fossil Furnace and Lost Jungle take the fight beyond Convergence.

Cinematic visualization of the current Fossil Furnace V5 layout with two curved surf banks
01 / FOSSIL FURNACESURF THE VOLCANIC RIDGE

VOLCANIC DUEL ARENA

FOSSIL
FURNACE

Two linked surf arcs curve around the dragonbone. Carry your momentum through the inner banks and back into the duel.

EXPLORE THIS ARENA
Artwork of the multi-level Lost Jungle temple
02 / LOST JUNGLETHREE LEVELS · MANY ROUTES

OPEN FFA ARENA

LOST
JUNGLE

Three temple levels, wide ramps and a lower combat zone turn every descent into another chance to strike.

EXPLORE THIS ARENA
Rootbound creatures in the overgrown PvE zone

04 / BEYOND THE ARENAS

CHOOSE AN
EXPEDITION.

Fight through Shattered Approach, Overgrown Station and Ember Ridge. Secure experience, level up and build Power, Agility and Vitality. Raids bring another challenge.

CHOOSE AN EXPEDITION FIGHT · EXTRACT · UPGRADE

05 / THE ARMORY

EIGHT
WEAPONS.

Eight distinct weapons reward different ranges, rhythms and movement choices. Find the one that fits your route through the fight.

  1. 01
    Pulse BlasterSidearm · semi-auto

    A quick, reliable sidearm for accurate tap fire while you stay in motion.

  2. 02
    Arc BlasterSidearm · semi-auto

    A close-range sidearm for quick, deliberate shots while you keep moving.

  3. 03
    Nova Disc RepeaterAutomatic · sustained fire

    A controlled repeater with a steadier spread for sustained mid-range fire.

  4. 04
    Volt CarbinePrimary · automatic

    A stronger automatic primary built for measured bursts and moving duels.

  5. 05
    Prism LauncherPrimary · spread volley

    Seven projectiles fan out in each shot. Close the gap and manage heat between volleys.

  6. 06
    Velocity SwordMelee · close range

    A powerful melee strike for Runners who can close the distance.

  7. 07
    Chrono BoomerangSpecial · returning

    A returning projectile that turns a well-timed throw into a second threat.

  8. 08
    Photon LongbowPrecision · charge

    Hold the charge for a faster, harder-hitting precision shot.

06 / GO DEEPER

MORE TO
DISCOVER.

07 / VELOCITY STRIKE

ONE NEXUS.
MANY PATHS.

Convergence, Fossil Furnace, Lost Jungle and expeditions beyond the station. Explore the world connecting them.

EXPLORE THE WORLD